Skip to main content
Lifetime Deal Calculator

Lifetime deal? Price it so it pays.

A lifetime deal is cash today from members who never pay again. Plug in the offer and see the lowest price that still comes out ahead after ten years, and how many deals to sell.

Two kinds of buyer, one bill that never ends.

The cash from a lifetime deal is easy to count. What it costs you is spread over years, which is why it's so easy to underprice.

The new buyer

Pure extra money

Someone who was never going to pay you monthly. Their deal is cash you'd never have seen, less what they cost to serve. A deal full of these is hard to get wrong.

The would-be subscriber

Costs you a subscription

Someone who already pays you, or would have joined anyway. For them, the deal swaps months or years of subscription for one payment. Sell it on your own site and your current members are often first in line. This is where most lifetime deals lose money.

The bill that never ends

Every active member, forever

Lifetime members never pay again, but everyone still using it gets your support, your updates and your new content. It only stops when they stop showing up.

That's why the price that pays depends on who's buying. If nobody would have subscribed, almost any price is extra money. If half of them would have, the deal has to be worth close to half a subscriber's lifetime, plus the upkeep.

Selling on a deal marketplace

A marketplace like AppSumo puts you in front of buyers you'd never reach, and keeps most of the sale: one vendor wrote that AppSumo keeps about 70%, and their 2,622 sales came to $138,000, of which their share was about $46,000. Keeping 30 cents of each dollar means the price has to be about three and a third times whatever it needs to cover. At the calculator's starting numbers, if none of the buyers would have subscribed, the deal breaks even at $90 there, against $27 on your own site. The upside is who's buying: mostly strangers, so far fewer of them would ever have subscribed. Refunds there average around 17%.

Sources: MySignature, “Honest review of our AppSumo launch” · Freemius, “SaaS Lifetime Deals: When They Work”

Lifetime access to a course or community

What you keep paying for decides the floor. A finished, self-paced course costs next to nothing per member, so the price mostly has to cover the subscriptions it replaces. A community with live calls and moderation costs you every month someone stays active. At the calculator's starting numbers, with one in five buyers who'd have subscribed anyway, the deal breaks even at $80 for a course that costs $0 a month to serve and $149 for a community that costs $3 a month. Sell lifetime access to what exists today, and keep new courses and live calls for subscribers.

What this model leaves out.

It's built to answer one question clearly. Here's where that clarity costs accuracy.

Your guesses are the whole input

The maths is exact. How many buyers would have subscribed, and how long lifetime members stay active, aren't knowable until after the deal. Treat the limits as the real output: they tell you how wrong you can afford to be.

No upgrades, no word of mouth

Some lifetime members later pay for a higher tier, and some tell friends who subscribe. Both help the deal. Neither is counted, because neither is reliable enough to plan a price around.

Everyone else stays the same

It assumes the deal doesn't change your other members or future signups. In practice, a public deal can teach people to wait for the next one instead of subscribing. That works against the deal.

A dollar now, a dollar later

Cash today is worth more than the same cash in five years, which helps the deal. Payment fees, refunds after the fact and chargebacks aren't counted, which hurts it.

The 15–20% warm-lead estimate (buyers who'd likely have moved to an annual plan within 60 days), the 10% cap and the activity figures are from founders of software companies quoted in Freemius's guide to lifetime deals. They're single companies' experience, not benchmarks.

Common Questions

Questions about lifetime deals

How to price one, what it really costs, and how the calculator works.

Only if it's priced above what it costs you. A lifetime deal costs you two things: the subscriptions some buyers would have paid you anyway, and the cost of serving everyone who keeps using it, with no end date. Take a $20 monthly price, 5% monthly churn, $1 a month to serve an active member, half of lifetime buyers still active after three months and a fifth staying active for good, measured over ten years. A subscriber pays about $399 over those ten years. If one in five lifetime buyers would have subscribed anyway, the deal needs to be at least $103 to come out ahead. The calculator works that out for your own price, churn and guesses.

The pros: cash up front, a crowd of early supporters who'll tell you what's missing, and, on a deal marketplace, buyers you'd never have reached. The cons: some buyers would have paid you every month instead, everyone still using it costs you support and upkeep with no end date, a marketplace keeps most of the sale, and a public deal can teach people to wait for the next one. Freemius's guide to lifetime deals puts it simply: run one for short-term cash toward a specific milestone, not to fix slow growth or churn.

Start from what a subscriber is worth to you, not from a multiple of your monthly price. A subscriber pays your monthly price for as long as they stay, which on average is one month divided by your monthly churn rate: 20 months at 5% churn. The deal has to cover the share of that you lose from buyers who'd have subscribed anyway, plus the cost of serving every buyer for as long as they're active. The more of your buyers would have paid monthly, the closer the deal has to be to a full subscriber's value.

A multiple of your annual price is a starting point, not an answer: one founder quoted by Freemius modelled a deal at roughly 2–3x a year's revenue per customer. What makes a multiple safe or not is your churn. Take a $20 monthly price, 5% monthly churn, $1 a month to serve an active member, half of lifetime buyers still active after three months and a fifth staying active for good, measured over ten years, so 2–3x a year is $480–$720. At 5% monthly churn, even if every buyer would have subscribed, the deal breaks even at $407, so any multiple in that range pays. At 1% churn, members stay for years: if half the buyers would have subscribed, the floor is $693, and if all of them would have, it's $1,359, 5.7 years of subscription, before counting anything past the ten years. The lower your churn, the more a lifetime deal gives away.

They can be, but the price has to carry the marketplace's cut. One vendor wrote that AppSumo keeps about 70% of lifetime deal revenue: their 2,622 sales came to $138,000, of which their share was about $46,000. Keeping 30 cents of each dollar means the deal price has to be about three and a third times whatever it needs to cover. Take a $20 monthly price, 5% monthly churn, $1 a month to serve an active member, half of lifetime buyers still active after three months and a fifth staying active for good, measured over ten years. If none of the buyers would have subscribed, the deal breaks even at $27 on your own site and $90 on a marketplace. If a fifth would have, the marketplace floor rises to $343. What can make a marketplace work is that its buyers are mostly strangers, so far fewer of them would ever have subscribed. Refunds on AppSumo average around 17%, so count deals after refunds.

They can. One company quoted by Freemius found its lifetime buyers were under 10% of its active customers but drove 18–20% of support volume, and that 45–50% of them were still actively using the product 90 days after buying. Lifetime members never cancel, but most stop showing up, and a core keeps using it for years. That core is who you keep serving for free, so the calculator counts the cost of each active member for as long as they're active.

Fewer than you think, and a fixed number. One founder's rule of thumb, quoted by Freemius, is to cap a lifetime deal under 10% of your members or revenue, and to close it on a set date or after a set number of sales, whichever comes first. With 500 paying members, that's at most 55 deals. A capped, time-limited deal raises cash and rewards early supporters without turning a big share of your membership into members who never pay again.

It depends on what you keep paying for. A self-paced course costs next to nothing per member to keep running, so the price mostly has to cover the subscriptions it replaces. A community with live calls, moderation or new content costs you every month someone stays active. Take a $20 monthly price, 5% monthly churn, $1 a month to serve an active member, half of lifetime buyers still active after three months and a fifth staying active for good, measured over ten years, with one in five buyers who'd have subscribed anyway. At $0 a month to serve, like a finished course, the deal breaks even at $80. At $3 a month, like an active community, it's $149. Either way, sell lifetime access to what exists today and keep new courses and live calls for subscribers. Or make the deal turn into a subscription after a few years: Freemius's guide suggests three to five.

Both bring cash in on day one. An annual plan does it without giving anything away for good: members pay again next year or leave, and what you give up is capped at the discount. A lifetime deal trades every future payment for one, so it costs you more the longer a buyer would have stayed. If you need cash and already have members who'd pay monthly, an annual plan is usually the safer way to get it, and Memberstack's free annual plan simulator shows the biggest discount that still pays.

Built by the team at Memberstack, where over 10,000 businesses run their memberships.

See all free tools